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Kaelesh Lifeform research reference.

All 18 Kaelesh technologies: exact names, base effects, targets and important limits.

5 MIN READ5 SECTIONSREVIEWED 2026-11-09

Reviewed 9 November 2026. Source-model reference, not a live-account measurement. Official workbook vintage and current implementation caveats are stated below; live Techinfo takes precedence.

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What this guide covers

  • Find the target and base effect of each technology.
  • Separate local research levels from account-wide contributions.
  • Check caps, conditions and source-version limits before investing.
SECTION 01

How to read this reference

All 18 Kaelesh technologies are listed below. Values are base effects per research level before species experience and applicable building amplification. Each effect contributes across the account only to its named target; selection and research levels remain local to each planet.

Ship-stat package = structural integrity, shields, attack, cargo capacity and base speed, not fuel consumption. Civilian ships = Small Cargo, Large Cargo, Colony Ship, Recycler and Espionage Probe, not Pathfinder. Probe cargo depends on universe settings.

SECTION 02

Tier 1 · slots 1–6

SlotResearchBase effect per levelTarget, condition or limit
T1.1 / 1Heat RecoveryShip fuel consumption −0.03%Older definitions: 30% Lifeform cap; later live notice: 90% global cap. Exact combination unverified; see shared fuel caveat.
T1.2 / 2Sulphide ProcessDeuterium production +0.08%Deuterium production only.
T1.3 / 3Psionic NetworkComplete-fleet-loss expedition event probability −0.05% relativeRelative probability reduction, capped at 50%; not pirate/alien battle damage or every expedition risk.
T1.4 / 4Telekinetic Tractor BeamQuantity of expedition ship finds +0.2%Ship-find quantity, not the chance of a ship-find event.
T1.5 / 5Enhanced Sensor TechnologyQuantity of expedition resource finds +0.2%Resource-find quantity, not the chance of a resource-find event.
T1.6 / 6Neuromodal CompressorCivilian ship cargo capacity +0.4%Small Cargo, Large Cargo, Colony Ship, Recycler, Espionage Probe; not Pathfinder. Probe cargo depends on universe settings.
SECTION 03

Tier 2 · slots 7–12

SlotResearchBase effect per levelTarget, condition or limit
T2.1 / 7Neuro-InterfaceRegular and Lifeform research time −0.1%Research time only; no resource-cost reduction. Applicable time cap 99%.
T2.2 / 8Interplanetary Analysis NetworkSensor Phalanx range +0.6%Phalanx range, not detection permissions or expedition discovery range. Final integer range can be rounded.
T2.3 / 9Overclocking (Heavy Fighter)Heavy Fighter ship-stat package +0.3% eachStructure, shields, attack, cargo and base speed. Not fuel consumption.
T2.4 / 10Telekinetic DriveFleet travel speed on expedition missions +0.1%Expedition outward/return travel, not holding time or all fleet missions.
T2.5 / 11Sixth SenseQuantity of expedition resource finds +0.2%Resource-find quantity, not the chance of a resource-find event.
T2.6 / 12PsychoharmoniserMetal, crystal and deuterium production +0.06% eachResource production; combines with eligible account contributions.
SECTION 04

Tier 3 · slots 13–18

SlotResearchBase effect per levelTarget, condition or limit
T3.1 / 13Efficient Swarm IntelligenceRegular and Lifeform research time −0.1%Research time only; no resource-cost reduction. Applicable time cap 99%.
T3.2 / 14Overclocking (Large Cargo)Large Cargo ship-stat package +1% eachStructure, shields, attack, cargo and base speed. Not fuel consumption.
T3.3 / 15Gravitation SensorsQuantity of Dark Matter expedition finds +0.1%Dark Matter find quantity, not the event’s probability.
T3.4 / 16Overclocking (Battleship)Battleship ship-stat package +0.3% eachStructure, shields, attack, cargo and base speed. Not fuel consumption.
T3.5 / 17Psionic Shield MatrixShielding research cost −0.2%; time −0.2%Shielding Technology only. Target cost cap 50%; time cap 99%.
T3.6 / 18Kaelesh Discoverer EnhancementEligible active Discoverer class bonuses +0.2% amplificationRequires active Discoverer. Excludes expedition-debris visibility, inactive-player loot and research-acceleration discounts.
SECTION 05

Source vintage and current-game limits

All rows were checked against Gameforge’s “PTS LF values (current)” workbook sheet, file modified 4 December 2023, and OGame Tracker commit 052f9dd83ceb18e3188706be4688f0239b8a9c21. Review date: 9 November 2026. This is a source-based reference, not a new live-account measurement.

Caps belong to effect categories rather than independently to each row. Where no cap is specified in the definitions, do not infer that every final game system is unlimited. Later official changes and current Techinfo take precedence. Known fuel-cap, discovery-speed and crawler-output uncertainties are explained in the shared reference.

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Sources & version context

Reviewed 9 November 2026. Source-model reference, not a live-account measurement. Official workbook vintage and current implementation caveats are stated below; live Techinfo takes precedence. Planning workflows and examples are Skie guidance. Game rules and interface requirements should be checked against the linked references and your current account.

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